Fallout Nukaloha: Wish you were here.
Welcome to Fallout Nukaloha! A Fallout Roleplaying forum set on the Post-Apocalyptic Hawaii. Register and Log-In to see all the features and start playing.
Fallout Nukaloha: Wish you were here.
Welcome to Fallout Nukaloha! A Fallout Roleplaying forum set on the Post-Apocalyptic Hawaii. Register and Log-In to see all the features and start playing.


Fallout Roleplaying Forum set 250 years after the Great-War on the Post-Apocalyptic Hawaii. Will you be able to survive and endure the Hawaiian Wasteland?
 
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 S03-N Power Armor

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Join date : 2017-08-17

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PostSubject: S03-N Power Armor   S03-N Power Armor EmptyThu Dec 07 2017, 10:51

The Submarine S03-N Power Armor is a model of Power Armor found only on Hawaii that was devised and engineered due to the constant paranoia that the Navy members stationed in Hawaii were suffering. The constant risk of having Chinese submarines creeping under their radars an suddenly launching dozens of nuclear missiles made the local population, nervous twichy and suffering countless of nightmares and from that Red Scare this armor was born.

On land it is out of his element and becomes less agile and harder to wield that even the T45-D model but on sea it is a very powerful armor. The suit has several air recyclers, propelling servos, gyroscopes, magnetic soles, powerful floodlights and a firmware and equipment specially designed to be used underwater.

Sadly this armor was only deployed in training simulations where it proved to be extremely effective. The soldiers used magnetic soles to attach themselves to the hulls of enemy submarines or ships and destroyed the craft with the use of explosives, a gigantic drill or harpoons to pierce the ships and destroy them before they could even get close to any shore.

S03-N Power Armor S-01_p10

ON LAND:
• Protection against melee and unarmed weapons: 110 points of damage.
• Protection against ballistic weapons: 100 points of damage.
• Protection against energy weapons: 80 points of damage.
• Protection against explosives: 80 points of damage.
• Grants: +10 to all attack rolls, -3 AGL, -8 Points of Radiation received.
• Value: 27,000 caps.

ON SEA:
• Protection against melee and unarmed weapons: 110 points of damage.
• Protection against ballistic weapons: 100 points of damage.
• Protection against energy weapons: 80 points of damage.
• Protection against explosives: 80 points of damage.
• Grants: +15 to all attack rolls, +3 STR, -8 Points of Radiation received.
• Value: 27,000 caps.
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